0794. 有效的井字游戏【中等】
1. 📝 题目描述
给你一个字符串数组 board 表示井字游戏的棋盘。当且仅当在井字游戏过程中,棋盘有可能达到 board 所显示的状态时,才返回 true。
井字游戏的棋盘是一个 3 x 3 数组,由字符 ' ','X' 和 'O' 组成。字符 ' ' 代表一个空位。
以下是井字游戏的规则:
- 玩家轮流将字符放入空位(
' ')中。 - 玩家 1 总是放字符
'X',而玩家 2 总是放字符'O'。 'X'和'O'只允许放置在空位中,不允许对已放有字符的位置进行填充。- 当有 3 个相同(且非空)的字符填充任何行、列或对角线时,游戏结束。
- 当所有位置非空时,也算为游戏结束。
- 如果游戏结束,玩家不允许再放置字符。
示例 1:

txt
输入:board = ["O "," "," "]
输出:false
解释:玩家 1 总是放字符 "X"。1
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示例 2:

txt
输入:board = ["XOX"," X "," "]
输出:false
解释:玩家应该轮流放字符。1
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示例 3:

txt
输入:board = ["XOX","O O","XOX"]
输出:true1
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提示:
board.length == 3board[i].length == 3board[i][j]为'X'、'O'或' '
2. 🎯 s.1 - 模拟
c
bool wins(char** board, char ch) {
for (int i = 0; i < 3; i++) {
if (board[i][0] == ch && board[i][1] == ch && board[i][2] == ch) return true;
if (board[0][i] == ch && board[1][i] == ch && board[2][i] == ch) return true;
}
if (board[0][0] == ch && board[1][1] == ch && board[2][2] == ch) return true;
if (board[0][2] == ch && board[1][1] == ch && board[2][0] == ch) return true;
return false;
}
bool validTicTacToe(char** board, int boardSize) {
int xCnt = 0, oCnt = 0;
for (int i = 0; i < 3; i++)
for (int j = 0; j < 3; j++) {
if (board[i][j] == 'X') xCnt++;
else if (board[i][j] == 'O') oCnt++;
}
if (xCnt != oCnt && xCnt != oCnt + 1) return false;
if (wins(board, 'X') && xCnt == oCnt) return false;
if (wins(board, 'O') && xCnt == oCnt + 1) return false;
return true;
}1
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js
/**
* @param {string[]} board
* @return {boolean}
*/
var validTicTacToe = function (board) {
let xCnt = 0,
oCnt = 0
for (const row of board) {
for (const c of row) {
if (c === 'X') xCnt++
else if (c === 'O') oCnt++
}
}
if (xCnt !== oCnt && xCnt !== oCnt + 1) return false
const wins = (ch) => {
for (let i = 0; i < 3; i++) {
if (board[i][0] === ch && board[i][1] === ch && board[i][2] === ch)
return true
if (board[0][i] === ch && board[1][i] === ch && board[2][i] === ch)
return true
}
if (board[0][0] === ch && board[1][1] === ch && board[2][2] === ch)
return true
if (board[0][2] === ch && board[1][1] === ch && board[2][0] === ch)
return true
return false
}
if (wins('X') && xCnt === oCnt) return false
if (wins('O') && xCnt === oCnt + 1) return false
return true
}1
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py
class Solution:
def validTicTacToe(self, board: List[str]) -> bool:
x_cnt = sum(row.count('X') for row in board)
o_cnt = sum(row.count('O') for row in board)
if x_cnt != o_cnt and x_cnt != o_cnt + 1:
return False
def wins(ch: str) -> bool:
for i in range(3):
if all(board[i][j] == ch for j in range(3)): return True
if all(board[j][i] == ch for j in range(3)): return True
if board[0][0] == board[1][1] == board[2][2] == ch: return True
if board[0][2] == board[1][1] == board[2][0] == ch: return True
return False
if wins('X') and x_cnt == o_cnt: return False
if wins('O') and x_cnt == o_cnt + 1: return False
return True1
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- 时间复杂度:
,棋盘大小固定为 - 空间复杂度:
算法思路:
- 统计 X 和 O 的数量,必须满足 xCnt == oCnt 或 xCnt == oCnt + 1
- X 获胜时 xCnt 必须多于 oCnt; O 获胜时 xCnt 必须等于 oCnt